A little girl discovers dreams can come true if you really believe. Six-year-old Susan Walker has doubts about childhood’s most enduring miracle – Santa Claus. Her mother told her the ‘secret’ about Santa a long time ago. But after meeting a special department store Santa who’s convinced he’s the real thing, Susan is given the most precious gift of all something to believe in.
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Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless “life”, Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A writer with a declining career arrives in a small town as part of his book tour and gets caught up in a murder mystery involving a young girl. That night in a dream, he is approached by a mysterious young ghost named V. He’s unsure of her connection to the murder in the town, but is grateful for the story being handed to him. Ultimately he is led to the truth of the story, surprised to find that the ending has more to do with his own life than he could ever have anticipated.
A four-member teen girl group named the Cheetah Girls go to a Manhattan High School for the Performing Arts and try to become the first freshmen to win the talent show in the school’s history. During the talent show auditions, they meet a big-time producer named Jackal Johnson, who tries to make the group into superstars, but the girls run into many problems.
They couldn’t be more different, the members of the trio that allies in the fight against an Ancient Ice Ghost (AIG): Tom, an easily scared boy, Hetty, a professional ghosthunter and the loveable, but pretty slimy Hugo – a ghost. Will the team manage to save their town from the next ice age?
Set in France during the mid-1970s, Vanessa, a former dancer, and her husband Roland, an American writer, travel the country together. They seem to be growing apart, but when they linger in one quiet, seaside town they begin to draw close to some of its more vibrant inhabitants, such as a local bar/café-keeper and a hotel owner.
In the mystical realm of Ryntia, the forces of the underworld are aligning to unleash a plague of evil upon the surface. The deadly bat-like Blood Reavers, the Saurian Maurauders, the Orcish Warmongers and the feline Shadow-cat mercenaries have pledged their respective clans to the service of Bre’Gwen, queen of the deep elves. Together they seek to destroy the human and Elven kingdoms and rule all of Ryntia in the name of evil.
Orphaned at birth and raised by storks, the teenage sparrow Richard believes he is one of them. But when the time comes to migrate to Africa, his stork family is forced to reveal his true identity and leave him behind in the forest, since he is not a migratory bird and would not survive the journey. Determined to prove he is a stork after all, Richard ventures south on his own. But only with the help of Olga, an eccentric owl with an imaginary friend and Kiki, a narcissistic, disco-singing parakeet, does he stand a chance to reach his goal and learn to accept who he really is.